The game is gorgeous in visual and audio presentation and I can tell that the puzzles are cleverly made. I lost cohesion on how to parse clues after color mixing was added, and feel like I'm just brute forcing colors without any logic behind them... Sometimes I can understand clues after the fact, but other times I just don't understand how the hints correlate with whatever solution I end up with. The one thing I wish this game had was a place to see the rules laid out in plain text for the stupid people like me who didn't understand what the tutorial stages were trying to show. But like, that's user error, not any fault with the game itself, which is lovely.
Only now got around to playing this after receiving it in the Bundle for Racial Justice and Equality. Really clean fun little puzzle game. Very aesthetically pleasing as well :).
It's fun! "Climb" in particular was nice to puzzle out. I might make the drag speed faster on the mazes and puzzle pieces. It's feels weird that they move slower than the mouse cursor when dragging them.
Excellently designed puzzle game! It was a bit tricky to learn but quite addicting once i figured it out. Puzzles are satisfying to solve, and they feel quite elegant.
If you ever make any major additions, I might suggest a color blind friendly mode.
I'm on openSUSE. We use .rpm files. I dunno if there's kinds beyond rpm and deb, but even if there aren't, software often needs to build for each distro separately anyway, or provide sourcecode for people to build themselves. I'm new to building games for linux, but I've built the prototype for my game as a .x86_64 (Godot's default for building linux games). I don't yet know how portable that is either. That's why I suggested Appimage. That should be able to be built once and run on any linux system.
Still, I'm also new to this. There may be a better way.
Very elegant puzzle game that does remind me a lot of Sudoku. Every color blob is indicating a colour in a space around it and its your task to deduce which color slots in where. The presentation is surprisingly pleasing as filling in the ever weirder shapes keeps being very satisfying, while the new mechanics that get introduced help subtly easing you into its harder puzzles. Its a bit unfortunate that the two mistakes you get make each level a bit easy as you can theoretically bruteforce any puzzle. I probably would have preferred the game not telling you at all if any mistake had been done until you solve it. Even then, I am really, really enjoying this one as it makes for a pleasant and breezy headscratcher. 4/5
Regarding the Linux distribution: (for me) the game doesn't run with the newest distribution of pango - and running it through wine also runs into issues.
A quick solution would be to add libpango-1.0.so.0, libpangocairo-1.0.so.0, and libpangoft2-1.0.so.0 from an older (and working) version of pango to the /opt/RYB/ directory in the deb. This would let linux users continue to enjoy the game into the future :)
Thank you so much! I really wanted to play this and couldn't get either the Linux nor Windows version working, but using the old pango library fixes everything :)
I love puzzle games, and this is one of the best ones I've ever played. Many of the puzzles gave me a true sense of satisfaction upon figuring them out, and I appreciated that they could all be solved entirely with logic and not just guessing. My only complaint is that it's over, and I wish there were more puzzles to solve! :D
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The game is gorgeous in visual and audio presentation and I can tell that the puzzles are cleverly made. I lost cohesion on how to parse clues after color mixing was added, and feel like I'm just brute forcing colors without any logic behind them... Sometimes I can understand clues after the fact, but other times I just don't understand how the hints correlate with whatever solution I end up with. The one thing I wish this game had was a place to see the rules laid out in plain text for the stupid people like me who didn't understand what the tutorial stages were trying to show. But like, that's user error, not any fault with the game itself, which is lovely.
Only now got around to playing this after receiving it in the Bundle for Racial Justice and Equality. Really clean fun little puzzle game. Very aesthetically pleasing as well :).
I'm glad you liked it. Thank you for playing!
No problem! Do you have a patreon or anyway I can support your work?
Nope! But I'm probably going to announce another game in a week or two. Check it out if you don't mind?
Definitely! I'm looking forward to it.
Awesome
Awesome
Awesome
Awesome
Awesome
Awesome
Thank you for playing!
it was
awesomeamazing, thank you for making the game!Just replayed this and I wish I could give it a second five-star review.
This game is really fun.
Hi, hope you're well. Just discovered this game yesterday and it's good. I hope you make more. Thanks!
I'm glad you liked it! I am working on a game and making good progress, hopefully it will release early next year.
I did make another free game, which is out now.
It's fun! "Climb" in particular was nice to puzzle out. I might make the drag speed faster on the mazes and puzzle pieces. It's feels weird that they move slower than the mouse cursor when dragging them.
Keep up the great work, big smiles all around.
i finish the game the same day that i download it
also very good and complex
Excellently designed puzzle game! It was a bit tricky to learn but quite addicting once i figured it out. Puzzles are satisfying to solve, and they feel quite elegant.
If you ever make any major additions, I might suggest a color blind friendly mode.
See my playthrough of it here
Heyo. Some linux distros (like mine) don't use .deb files and can't play this. Perhaps an Appimage would be more portable?
What Linux distro do you have? I need to learn more about building for Linux.
I'm on openSUSE. We use .rpm files. I dunno if there's kinds beyond rpm and deb, but even if there aren't, software often needs to build for each distro separately anyway, or provide sourcecode for people to build themselves. I'm new to building games for linux, but I've built the prototype for my game as a .x86_64 (Godot's default for building linux games). I don't yet know how portable that is either. That's why I suggested Appimage. That should be able to be built once and run on any linux system.
Still, I'm also new to this. There may be a better way.
So, have you learned anything? For example that nobody needs 64 bit software. :)))
I use MX-15 Debian Jessie 32 bit and I think you could point out that the Debian archive is for 64 bit systems. *?
I enjoyed the game so much, that I included it in a new Hidden Gems Youtube Series:
Thanks for making a fun game <3
Very elegant puzzle game that does remind me a lot of Sudoku. Every color blob is indicating a colour in a space around it and its your task to deduce which color slots in where. The presentation is surprisingly pleasing as filling in the ever weirder shapes keeps being very satisfying, while the new mechanics that get introduced help subtly easing you into its harder puzzles. Its a bit unfortunate that the two mistakes you get make each level a bit easy as you can theoretically bruteforce any puzzle. I probably would have preferred the game not telling you at all if any mistake had been done until you solve it. Even then, I am really, really enjoying this one as it makes for a pleasant and breezy headscratcher. 4/5
More Racial Justice Bundle impressions:
https://itch.io/c/915453/quick-impressions-bundle-for-racial-justice
Regarding the Linux distribution: (for me) the game doesn't run with the newest distribution of pango - and running it through wine also runs into issues.
A quick solution would be to add libpango-1.0.so.0, libpangocairo-1.0.so.0, and libpangoft2-1.0.so.0 from an older (and working) version of pango to the /opt/RYB/ directory in the deb. This would let linux users continue to enjoy the game into the future :)
Thank you so much! I really wanted to play this and couldn't get either the Linux nor Windows version working, but using the old pango library fixes everything :)
Wow, this was addicting. Too bad I've finished it. I WANT MORE.
Ooooh, any chance you will have an apk version?
What does that mean?
Android?
Ah, that probably won't happen.
I'm confused by the orange level, the rules broke down. What am I missing
Apologies for the late reply.
This is definitely the trickiest part of the game! You have to consider color mixing.
A red dot means that there's either a red area or an orange area (red + yellow) surrounding it.
I love puzzle games, and this is one of the best ones I've ever played. Many of the puzzles gave me a true sense of satisfaction upon figuring them out, and I appreciated that they could all be solved entirely with logic and not just guessing. My only complaint is that it's over, and I wish there were more puzzles to solve! :D
Thank you!
This was great! I like that the post-game introduced new mechanics.
This is fantastic, one of my favourite logic games I've ever played.
incredible!
Cute little puzzle game I love it! <3